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 | | Quintiq file version 2.0 |  | #parent: #root |  | Method CopyStrategy ( |  |   Strategy selection, |  |   internal[GUIComponent] parent, |  |   Boolean copyfromdialog |  | ) as Strategy id:Method_ScenarioManager_DialogCreateEditStrategy_CopyStrategy |  | { |  |   #keys: '[112884.0.704997307]' |  |   Body: |  |   [* |  |     // Copy strategy |  |     // There will 2 transactions for copying for maintenance purpose, because there is quite some logic involved during creation of Strategy in the Editor. |  |     strategy := selection.Copy( ScenarioManager, |  |                                 selection, |  |                                 Strategy::GetUniqueStrategyName( selection.Name(), ScenarioManager ), |  |                                 selection.DisplayIndex(), |  |                                 selection.Description(), |  |                                 selection.IsVisible() ); |  |      |  |     // Copy strategy from the dialog. |  |     if( copyfromdialog ) |  |     { |  |       SelectionStrategy.Data( strategy ); |  |     } |  |     else |  |     { |  |       Dialog.EditStrategy( strategy, parent ); |  |     } |  |      |  |     return strategy; |  |   *] |  | } | 
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