Quintiq file version 2.0
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#parent: #root
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Method Initialize (
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AlgorithmRun algorithmrun
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)
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{
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TextBody:
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[*
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this.BlendingLevel( algorithmrun.BlendingLevel() );
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this.BlendingWeight( algorithmrun.BlendingWeight() );
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this.CampaignLevel( algorithmrun.CampaignLevel() );
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this.CampaignWeight( algorithmrun.CampaignWeight() );
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this.CapacitySmoothingLevel( algorithmrun.CapacitySmoothingLevel() );
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this.CapacitySmoothingWeight( algorithmrun.CapacitySmoothingWeight() );
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this.CO2EmissionLevel( algorithmrun.CO2EmissionLevel() );
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this.CO2EmissionWeight( algorithmrun.CO2EmissionWeight() );
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this.ExpiredQtyLevel( algorithmrun.ExpiredQtyLevel() );
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this.ExpiredQtyWeight( algorithmrun.ExpiredQtyWeight() );
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this.FulfillmentLevel( algorithmrun.FulfillmentLevel() );
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this.FulfillmentWeight( algorithmrun.FulfillmentWeight() );
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this.FulfillmentTargetLevel( algorithmrun.FulfillmentTargetLevel() );
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this.FulfillmentTargetWeight( algorithmrun.FulfillmentTargetWeight() );
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this.InventoryMixBalancingLevel( algorithmrun.InventoryMixBalancingLevel() );
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this.InventoryMixBalancingWeight( algorithmrun.InventoryMixBalancingWeight() );
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this.LotSizeLevel( algorithmrun.LotSizeLevel() );
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this.LotSizeWeight( algorithmrun.LotSizeWeight() );
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this.MaximumInventoryLevel( algorithmrun.MaximumInventoryLevel() );
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this.MaximumInventoryLevelWeight( algorithmrun.MaximumInventoryLevelWeight() );
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this.MaximumSupplyLevel( algorithmrun.MaximumSupplyLevel() );
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this.MaximumSupplyWeight( algorithmrun.MaximumSupplyWeight() );
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this.MinimumInventoryLevel( algorithmrun.MinimumInventoryLevel() );
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this.MinimumInventoryLevelWeight( algorithmrun.MinimumInventoryLevelWeight() );
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this.MinimumSupplyLevel( algorithmrun.MinimumSupplyLevel() );
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this.MinimumSupplyWeight( algorithmrun.MinimumSupplyWeight() );
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this.MinimumUnitCapacityLevel( algorithmrun.MinimumUnitCapacityLevel() );
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this.MinimumUnitCapacityWeight( algorithmrun.MinimumUnitCapacityWeight() );
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this.PostponementPenaltyLevel( algorithmrun.PostponementPenaltyLevel() );
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this.PostponementPenaltyWeight( algorithmrun.PostponementPenaltyWeight() );
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this.ProcessMaximumQuantityLevel( algorithmrun.ProcessMaximumQuantityLevel() );
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this.ProcessMaximumQuantityWeight( algorithmrun.ProcessMaximumQuantityWeight() );
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this.ProcessMinimumQuantityLevel( algorithmrun.ProcessMinimumQuantityLevel() );
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this.ProcessMinimumQuantityWeight( algorithmrun.ProcessMinimumQuantityWeight() );
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this.SalesDemandPriorityLevel( algorithmrun.SalesDemandPriorityLevel() );
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this.SalesDemandPriorityWeight( algorithmrun.SalesDemandPriorityWeight() );
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this.ServiceLevelLevel( algorithmrun.ServiceLevelLevel() );
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this.ServiceLevelWeight( algorithmrun.ServiceLevelWeight() );
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this.ShiftPatternChangesPenaltyLevel( algorithmrun.ShiftPatternChangesPenaltyLevel() );
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this.ShiftPatternChangesPenaltyWeight( algorithmrun.ShiftPatternChangesPenaltyWeight() );
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this.SlackLevel( algorithmrun.SlackLevel() );
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this.SlackWeight( algorithmrun.SlackWeight() );
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this.StockingPointCapacityLevel( algorithmrun.StockingPointCapacityLevel() );
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this.StockingPointCapacityWeight( algorithmrun.StockingPointCapacityWeight() );
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this.SupplyTargetLevel( algorithmrun.SupplyTargetLevel() );
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this.SupplyTargetWeight( algorithmrun.SupplyTargetWeight() );
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this.TargetInventoryLevel( algorithmrun.TargetInventoryLevel() );
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this.TargetInventoryLevelWeight( algorithmrun.TargetInventoryLevelWeight() );
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this.UnitCapacityLevel( algorithmrun.UnitCapacityLevel() );
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this.UnitCapacityWeight( algorithmrun.UnitCapacityWeight() );
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*]
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InterfaceProperties { Accessibility: 'Module' }
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}
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