yanweiyuan3
2023-08-09 588bc7829387dfc761cc25f06f77d4c81818bd10
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
Quintiq file version 2.0
#parent: #root
Method MPSyncUnitAvailability (
  Boolean isoverwritemanualconfig,
  IOUnitAvailabilitys iounitavailabilitys
)
{
  Description: 'Synchronization of Unit Availability for MPSync'
  TextBody:
  [*
    // Select a set of existing UnitAvailability
    existing := selectset( this, Unit.UnitAvailability, item, true );
    updates := construct( UnitAvailabilitys );
    
    // Traverse the new set of valid UnitAvailability
    traverse( iounitavailabilitys , Elements, io, io.IsValid() )
    {
      // Find existing UnitAvailability
      objectinstance := UnitAvailability::FindUnitAvailabilityTypeIndex( io.UnitID(), io.Start().DateTime() );
      // Find existing Unit
      unit := this.FindUnit( io.UnitID() );
      // Find existing ShiftPattern
      shiftpattern := ShiftPattern::FindShiftPatternTypeIndex( io.ShiftPatternName() );
      
      // Check if there's valid Unit
      if( not ( isnull( unit ) ) )
      {
        // If no existing UnitAvailability is found, create one
        if( isnull( objectinstance ) )
        {    
          objectinstance := UnitAvailability::Create( unit,
                                                      io.Start().DateTime(),
                                                      io.TimeUnit(),
                                                      io.Maintenance(),
                                                      io.Efficiency(),
                                                      io.Allocation(),
                                                      shiftpattern,
                                                      io.MaximumLoadPercentage(),
                                                      io.NrOfUnitsOpen(),
                                                      io.MinimumLoadThreshold(),
                                                      true );
        }
        // Else if the UnitAvailability is not manually configured or the imported instance should overwrite manual configuration,
        // update the existing UnitAvailability
        else if( not objectinstance.IsManuallyConfigured() or isoverwritemanualconfig )
        {
          // Update UnitAvailability
          objectinstance.Update( unit, 
                                 io.Start().DateTime(), 
                                 io.TimeUnit(),
                                 io.Maintenance(),
                                 io.Efficiency(), 
                                 io.Allocation(),
                                 shiftpattern,
                                 io.MaximumLoadPercentage(), 
                                 io.NrOfUnitsOpen(), 
                                 io.MinimumLoadThreshold(),true  );
                                 
          updates.Add( objectinstance );
        }
        
        if( not isnull( objectinstance ) )
        {
          objectinstance.CustomUpdate( io, isoverwritemanualconfig );
        }
      }
    }
    
    // Get the set of old UnitAvailability to be deleted
    tobedeleteset := existing.Difference( updates );
    
    // Traverse the set of UnitAvailability to be deleted
    // Only delete UnitAvailability that is not manually configured or the imported instance should overwrite manual configuration
    traverse( tobedeleteset, Elements, ele,
              not ele.IsManuallyConfigured() or isoverwritemanualconfig )
    {
      ele.Delete();
    }
  *]
}