Quintiq file version 2.0 #parent: #root Method EditStrategyLevel ( internal[GUIComponent] parent, structured[StrategyLevel] selection ) id:Method_ScenarioManager_DialogCreateEditStrategyLevel_EditStrategyLevel { #keys: '[11660.0.763179500]' Body: [* // Edit strategy levels isbatchedit := selection.Size() > 1; usinghierarchical := exists( selection, Elements.Strategy, s, true, s.UseHierarchicalSolver() ); Dialog.ShowHideComponentForBatchEdit( isbatchedit, usinghierarchical ); data := shadow( selection.Element( 0 ) ); Dialog.Data( data ); result := this.DoModal( parent ); if( result > 0 ) { StrategyLevel::Update( selection, ifexpr( isbatchedit, CheckBoxBatchEditTimeLimit.Checked(), true ), data.TimeLimit(), ifexpr( isbatchedit, CheckBoxBatchEditGap.Checked(), true ), data.UseAbsoluteGap(), data.AbsoluteGap(), data.RelativeGap(), ifexpr( isbatchedit, CheckBoxBatchEditRelativeGoalSlack.Checked(), true ), data.RelativeGoalSlack(), ifexpr( isbatchedit, CheckBoxBatchEditSolverSettingGroup.Checked(), true ), data.SolverSettingGroup().Name(), ifexpr( isbatchedit, CheckBoxBatchEditHierarchalSettings.Checked(), true), data.UseHierarchicalSolverAbsTolerance(), data.UseHierarchicalSolverRelTolerance(), data.HierarchicalSolverAbsTolerance(), data.HierarchicalSolverRelTolerance() ); } *] }